Variable
A Variable is a BDD node representing a Boolean variable.
Functions
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open override fun <E> accept(visitor: BinaryDecisionDiagramVisitor<T, E>): E
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Accepts an instance of BinaryDecisionDiagramVisitor as for the visitor pattern. This is the method of preference for exploring the inner structure of the diagram.
Properties
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high the a BinaryDecisionDiagram that leads to a 1-terminal (a true terminal)
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Returns true if this node is a Terminal node.
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Returns true if this node is a Variable node.
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low the a BinaryDecisionDiagram that leads to a 0-terminal (a false terminal)