Interface PlayerNotificationOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
PlayerNotification,PlayerNotification.Builder
public interface PlayerNotificationOrBuilder
extends com.google.protobuf.MessageOrBuilder
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Method Summary
Modifier and TypeMethodDescriptiongetTranslations(int index) List of translated messages; the player's locale will be selected automatically.intList of translated messages; the player's locale will be selected automatically.List of translated messages; the player's locale will be selected automatically.getTranslationsOrBuilder(int index) List of translated messages; the player's locale will be selected automatically.List<? extends TranslationOrBuilder> List of translated messages; the player's locale will be selected automatically.Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitializedMethods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
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getTranslationsList
List<Translation> getTranslationsList()List of translated messages; the player's locale will be selected automatically.
repeated .api.v1.Translation translations = 1 [json_name = "translations"]; -
getTranslations
List of translated messages; the player's locale will be selected automatically.
repeated .api.v1.Translation translations = 1 [json_name = "translations"]; -
getTranslationsCount
int getTranslationsCount()List of translated messages; the player's locale will be selected automatically.
repeated .api.v1.Translation translations = 1 [json_name = "translations"]; -
getTranslationsOrBuilderList
List<? extends TranslationOrBuilder> getTranslationsOrBuilderList()List of translated messages; the player's locale will be selected automatically.
repeated .api.v1.Translation translations = 1 [json_name = "translations"]; -
getTranslationsOrBuilder
List of translated messages; the player's locale will be selected automatically.
repeated .api.v1.Translation translations = 1 [json_name = "translations"];
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